Dark Side of the Moon

Unlimited Creativity Works => Role Playing => Topic started by: Milbunk on June 23, 2013, 05:59:00 AM

Title: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Milbunk on June 23, 2013, 05:59:00 AM
Greetings fellow forumites how goes things?

I first joined here when Mike told me about it but after that I haven't really done anything and I figured, man that's such a shame I should do something, and that something is this so without further ado I bring you Fate/Stay Night!

Now what is this exactly?  Well it's quite simple, as a starter I wanted something fun and easy so I figured let's do the 5th Holy Grail War in RP form as I've attempted to do many a time and with varying degrees of success and this one is no exception.

Essentially you the players will control one of 7 teams of Master's and Servant's each one the ones we know from the VN.

Now here comes the interesting part because what happens with them is entirely up to you, for instance you wanna go straight out and fight to the death from night 1?  Go ahead there's nothing stopping you no rules or regulations it's a free for all for the ages so go crazy.

However to make sure it doesn't end too quickly I will be controlling most of the NPC's in the actual RP to both keep players going and to add my own interactions.

The playable Teams at this part are as stated:

Saber (King Arthur)/ Shirou Emiya

Archer (Shirou Emiya)/ Rin Tohsaka

Lancer (Cu Chulainn)/ Kotomine Kirei

Rider (Medusa)/ Shinji Matou/ Sakura Matou

Berserker (Hercules)/ Illya von Einzbern

Caster (Medea)/ Assassin (Sasaki)/ Souichirou Kuzuki

OR

Assassin (Hassan)/ Zouken Matou/ Caster Puppet (Medea)

Ok now a couple key points to keep in mind about the teams:

Kotomine's team does have Gil but I will be controlling him, you can talk to him and try to convince him to do things but he's a very Independent Servant and is just as often willing to plain ignore you as he is to listen.

Shinji will be played first BEFORE Sakura's this means you start with Rider and Shinji and in the event that you lose and Rider is going to die you essentially get a fake death followed by a second chance for Shinji, however if you die again then your team moves on to Sakura and Rider however this involves Shinji still surviving after his first and second defeat in a good enough condition for Rider to get away and re-align.

And the final point is that for those you want the Assassin/Caster classes you get two options the normal route of the Temple crew or you can play as Zouken's team which would kill off the other one leaving you with Hassan, Zouken, and Caster in a puppet form.

I will control the ones that are not chosen, also I want a clean but nice game if you are doomed to die then please except it with grace the better you do the better it is overall and the more fun we can have in general.  If you have any discussions or arguments I will settle them with my word being final that way we can move on and have fun.

So with that I give you the Story of Fate Stay/Night! (Players Edition)

Saber/Shirou: Mike
Archer/Rin: Alice
Lancer/Kotomine:
Rider/Shinji/Sakura: Xamusel
Berserker/Illya:
Caster/Assassin or Assasin/Zouken:

So first off any questions? 
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Alice on June 23, 2013, 06:41:38 AM
For now that seems pretty self-explanatory, so no questions from here just yet. :) And I'll consider taking the Rin/Archer team, but it's not a hard reservation, so the team's still open if anyone wants to consider using it.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on June 23, 2013, 02:37:35 PM
Hmm, well, this looks interesting, but I'm not sure who to play. I don't really want to play as Sakura's team because I'd basically have to tank twice before I can get rid of Shinji and do what I actually want to do, but I'm not sure who else would fit with my goals....
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: lantzblades on June 23, 2013, 08:03:18 PM
I'm in, I'll be thing about who to take
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on June 23, 2013, 08:09:28 PM
Yeah, me too. I wouldn't mind Sakura, but I don't know if I can really play as Shinji, because I don't want him to win. Shirou is possible, though.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Milbunk on June 23, 2013, 10:36:13 PM
Well its all up to you, plenty of options, plenty of fun.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on June 23, 2013, 10:42:39 PM
Well, yeah, I'm just unsure how to play with the dynamic you've set up for Sakura.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Milbunk on June 24, 2013, 12:02:44 AM
Totally up to you if you don't feel like using that one you can always switch to a different one.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on June 24, 2013, 12:31:06 AM
Totally up to you if you don't feel like using that one you can always switch to a different one.

Honestly, I'm trying to think of a way to subvert it to my ends. It depends on how flexible it is too (i.e., do I have to have Shinji as a master until I die twice, or can I set it up so Sakura takes control again?) I mean, if it's pretty flexible then I'll have a go at playing them, but if not then I will have to find an alternative, probably.

Also, does this RP have lemon content...?
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Milbunk on June 24, 2013, 01:09:34 AM
Well the whole Shinji part it important to the story as it's one of the main conditions to the whole team in general, and as for the keeping him alive that depends on the circumstances, cause if he dies then it automatically transfers but if he lives in a moving condition then he keeps going with a second chance so it really is circumstantial.

As for lemon content, I honestly don't see why you would have that but I don't really deal in lemons, if you want I suppose and if the other players involved are ok with it then sure.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on June 24, 2013, 01:22:25 AM
Well the whole Shinji part it important to the story as it's one of the main conditions to the whole team in general

What do you mean?

The thing is that having Shinji as the master makes it difficult for me to get anywhere in advancing my goals, because Shinji doesn't give two shits about Sakura....

Quote
and as for the keeping him alive that depends on the circumstances, cause if he dies then it automatically transfers but if he lives in a moving condition then he keeps going with a second chance so it really is circumstantial.

Hmm, I see....

What I want mainly is a way to transfer it without having to get Shinji killed-off....

Quote
As for lemon content, I honestly don't see why you would have that but I don't really deal in lemons, if you want I suppose and if the other players involved are ok with it then sure.

Well, given Shinji's nature there would be plenty of potential lemons, although they wouldn't necessarily be nice....
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Milbunk on June 24, 2013, 03:30:16 AM
True but it does fit well into the whole theme of the RP.

Well in that case I suppose it would be specifically more important to interact with certain other teams they could prolly help to speed that along through either fighting or otherwise.

Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on June 24, 2013, 03:33:45 AM
True but it does fit well into the whole theme of the RP.

Well, fair enough, but it makes it difficult to play them.

Quote
Well in that case I suppose it would be specifically more important to interact with certain other teams they could prolly help to speed that along through either fighting or otherwise.

Well, yes, but I don't think that it's a good idea to play as a pair specifically in order to lose.

I think it might be worth me picking Shirou rather than Sakura, honestly, because I don't think I can play the Matous as they're set up.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: lantzblades on June 26, 2013, 10:50:20 PM
I will play but I'll fill in one of the unchoosen pairs since I have a no contest rule in rping
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on June 26, 2013, 11:21:15 PM
OK, well, I'm going to take Shirou and Saber, I think. I would like to play Sakura, but I don't like the idea of deliberately trying to lose to fulfill my aims....
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Milbunk on June 27, 2013, 07:39:20 PM
Alright sounds good I was actually gonna ask a friend of mine if he wanted to join as well so that might help fill the game up a bit.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on June 27, 2013, 08:22:46 PM
Alright sounds good I was actually gonna ask a friend of mine if he wanted to join as well so that might help fill the game up a bit.

Yeah, go ahead, we definitely need more people here.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Alice on June 28, 2013, 06:53:43 AM
Go right on ahead, no objections here. :D Also, if you find any other nice people you'd like to bring in here to fill up the roster for this and Cross Effects as well, feel free. :3
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on July 23, 2013, 12:48:55 AM
Anyone else interested in this?
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Xamusel on July 23, 2013, 02:25:18 AM
I'm tentatively interested. Not sure if I'll be around enough for this.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Milbunk on August 15, 2013, 10:25:51 PM
Alright I know my leave of absence has been pretty great lately but I blame that on the fact I just had my wisdom teeth removed today, I will continue to search for more people who could possibly be interested in this so if you got any friends or such you should let em know.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on August 15, 2013, 11:48:51 PM
OK, well, since you're back, I'd like to reserve Shirou. Shinji is just too much of an ass for me to play as him twice before I get Sakura....
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Milbunk on August 15, 2013, 11:54:21 PM
Alright will do.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Alice on August 21, 2013, 06:48:58 PM
Hmm, I'll go ahead and reserve Rin and Archer then. If someone else wants that team, I can talk with them and potentially move aside, but for now, sign me up for that team. :)
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Xamusel on August 21, 2013, 06:53:22 PM
While I do want to give Sakura a happier ending here than in much of canon, I'm conflicted. I mean, I want to take Team Rider... but I honestly wonder what Team Caster/Assassin would be like.

Hang on, let me flip a coin for this, alright?

*flips coin*

Alright, I got Team Rider, which should be interesting.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Milbunk on August 22, 2013, 05:05:31 PM
Alrighty now we just gotta wait for two more, might take a little bit but that's alright if there's one thing I got it's time.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on August 22, 2013, 05:09:03 PM
Yeah, hopefully it'll get a few more when we make the forum public.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on October 22, 2013, 03:53:34 PM
Is anyone else interested in this?
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Arch-Magos Winter on October 22, 2013, 05:57:14 PM
Me, I'll take Zouken/Assassin or Lancer/Kotomine.

For that matter Mike, if you try to go full on Save Sakura halfcocked like I KNOW you will, prepare to be punished for it. Severely.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on October 22, 2013, 09:13:15 PM
Well, you can try to punish me. I sure as hell intend to save her, though, I don't see what else you think I'm going to do.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Arch-Magos Winter on October 22, 2013, 10:02:32 PM
Stay in character and not use OOC knowledge?

I mean, seriously, snap of Zoukens fingers and Sakura's internal organs get 'nommed. I don't think I can find a better bargaining chip than that. Hell, having Zouken as my character in that way makes me puppeteer of four servants if you act like an idiot and try to save Sakura, Mike. Just think of that for a second.

I love being totally irredeemably evil; it means I really just get to play how I'd handle Zouken in reality - use Sakura to keep Shirou under control, use Caster to start fucking with the other Servants and GEEK THE MAGES with Assassin - and make Ilya a corpse pronto. Only obstacle is Kotomine and Rin, and if I can force Shirou into a dilemma of 'Save Sakura or not kill Rin or Ilya." I have the fucking war won, because I'm willing to spite you and just kill Sakura if that doesn't turn out right and I know I'm going to die.

Welcome to the Prisoner's Dilemma Mike.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on October 22, 2013, 10:26:18 PM
In other words, you are deliberately entering the RP solely so I can't enjoy playing it?
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Arch-Magos Winter on October 22, 2013, 10:31:42 PM
In other words, you are deliberately entering the RP solely so I can't enjoy playing it?
Nope - to have some god damn fun.


Whiiiich is why I'm picking Lancer/Kotomine after some deliberation, because Zouken/Assassin is such a fucking powerful combo it's not even fair in the right hands.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on October 22, 2013, 10:33:21 PM
Yeah, I think that makes sense. Zouken/Assassin is too easy, and basically ruins the game for whoever is playing Shirou, Sakura etc. since they basically have no choice but to obey you. Kotomine is still interesting, but more balanced.

Defeating or outsmarting NPC Zouken is doable, defeating or outsmarting a PC Zouken is much harder due to their knowledge. Plus, Zouken is barely even sane, so I'm not sure a human player could play him sensibly.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Arch-Magos Winter on October 22, 2013, 10:35:44 PM
Yeah, I think that makes sense. Zouken/Assassin is too easy, and basically ruins the game for whoever is playing Shirou, Sakura etc. since they basically have no choice but to obey you. Kotomine is still interesting, but more balanced.
It only makes Shirou obey you if he goes HF route - which as YOU are playing him is the only thing that will happen, much to the detriment of actual story development, character development and god damn logic - if he doesn't know about Sakura's wormy little problem how the fuck is he gonna solve it, and for that matter she's not gonna let it get known about without some extreme circumstances.

Also, Zouken isn't crazy - he's just a pure monster. Loss and gain are all he cares about. He'd kill Sakura in a second if it got him the grail, or gave him revenge to spite an enemy with. He's old, he's cunning, and he's very very dangerous, and he wants the grail above all else and is willing to sacrifice any pawn to get it. He's as much of a monster as Acht is. Just with worms instead of homonculi.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on October 22, 2013, 10:38:52 PM
It happened in HF, it's not difficult to make it happen here. He just has to stumble on a bit of information.

And, yes, of course I intend to follow that path, because that is why I want to play the game. Milbunk has made it quite clear that we're allowed to play our characters as we wish, that includes Shirou being a little more Sakuraphilic than in canon.

And, Zouken is genuinely crazy. He doesn't even remember why he is fighting for the Grail. He's still capable of reasoning, yes, but I don't think he's quite as competent as people make out. Certainly he tends to over-estimate how much control he has over things.

Also, I don't think Zouken would kill Sakura out of revenge, not unless he was dead anyway. His sole desire is to survive, Sakura means nothing to him.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Arch-Magos Winter on October 22, 2013, 10:43:00 PM
It happened in HF, it's not difficult to make it happen here. He just has to stumble on a bit of information.

And, yes, of course I intend to follow that path, because that is why I want to play the game. Milbunk has made it quite clear that we're allowed to play our characters as we wish, that includes Shirou being a little more Sakuraphilic than in canon.

And, Zouken is genuinely crazy. He doesn't even remember why he is fighting for the Grail. He's still capable of reasoning, yes, but I don't think he's quite as competent as people make out. Certainly he tends to over-estimate how much control he has over things.

Also, I don't think Zouken would kill Sakura out of revenge, not unless he was dead anyway. His sole desire is to survive, Sakura means nothing to him.
Exactly. As such sacrificing her to cause harm to Shirou would be something he'd do in a heartbeat.


Doesn't matter as I'm playing Team Troll anyway, but just keep that in mind and tread very, very, very, carefully.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on October 22, 2013, 10:48:10 PM
Exactly. As such sacrificing her to cause harm to Shirou would be something he'd do in a heartbeat.

No, he wouldn't. She's too valuable to him for that, and it would also put him in danger.

Zouken's sole priority is his own survival. He'll happily troll people, but he won't reduce his own chances of surviving to do so. Killing Sakura to spite Shirou is a good way of getting himself killed, since Shirou and Rin would then make it their mission to kill him, so he'd not do so unless he was already dying and had no method of survival.


Quote
Doesn't matter as I'm playing Team Troll anyway, but just keep that in mind and tread very, very, very, carefully.

Well, yeah, definitely. I already intended to.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Mordalfus Grea on October 22, 2013, 10:56:05 PM
If I was to join this and take Zouken and True Assassin, keep in mind I am not that knowledgeable in this field so I will be the inexperienced and student in this. But if I did take the role of the Worm Man and True Assassin, I would have to play the villain and I would also have to play the chessmaster [as that is what Zouken/Zolgin is at heart] in a this adventure.

If I did take up the role as Zouken, I wouldn't be as extreme as Arch would but I would try to prevent changes to the master plan as much as possible but I'd have to ask for support every non and then.

I'd need help in making decision on what his next actions would be, as I would mainly resort to relying on Fanfictions and the Wikia page for information
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on October 22, 2013, 11:05:06 PM
Well, I ultimately have no option but to attempt to defeat Zouken, he has Sakura's life in his hands. How exactly I do that is another matter.

I do think Zouken is a difficult character to play, though, because he is in such a strong position. To give everyone else a chance of actually enjoying the RP, you basically need to act as he would act in-character and not try too hard to overcome our attempts.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: lantzblades on October 23, 2013, 12:01:42 AM
Given the recent change in players I'm out, the remaining characters aren't fun in the obvious downslope that the game's plot is set to take.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Arch-Magos Winter on October 23, 2013, 12:11:02 AM
Given the recent change in players I'm out, the remaining characters aren't fun in the obvious downslope that the game's plot is set to take.
You just don't want to be the little girl with the hilariously OP servant. Pussy.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Mordalfus Grea on October 23, 2013, 12:20:03 AM
I could take up the role of Zouken but if Lantz wants it I will surrender the role
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Alice on October 23, 2013, 12:24:38 AM
Magos, don't insult him. I'm not too fond of the nature of his complaints, but there's no need to insult him for it. It's his right to step out if he wants to.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Arch-Magos Winter on October 23, 2013, 12:26:35 AM
Magos, don't insult him. I'm not too fond of the nature of his complaints, but there's no need to insult him for it. It's his right to step out if he wants to.
I was being sarcastic.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Alice on October 23, 2013, 12:54:07 AM
Ah, OK- didn't get your were just joking around until now, it's been a long week in terms of forum stuff. Still, things are a bit jumpy in the lantz department as of late, so tone it down just a bit as far as that's concerned, since lantz is quite likely to take that the wrong way.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on October 23, 2013, 01:05:21 AM
Yeah, Arch, you and Lantz don't get on, so he's unlikely to take things you say as a joke. I'd suggest you just don't try in future, it just causes misunderstandings and tension.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Milbunk on October 30, 2013, 03:33:45 PM
Oh wow look at all the recent posts. Well recent as in last week but that's still fairly new.  Anyway sorry for the late reply are you guys still willing to play?

For those who are interested the current standing is:

Saber/Shirou: Mike
Archer/Rin: Alice
Lancer/Kotomine: Arch-Magos
Rider/Shinji/Sakura: Xamusel
Berserker/Illya:
Assassin/Zouken: Mordalfus

So now we just need one more player for Illya.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on October 30, 2013, 04:24:30 PM
Yeah, I'm still in.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Milbunk on November 01, 2013, 03:35:19 AM
Anybody else?
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on November 05, 2013, 08:41:26 PM
Is everyone else still interested in this?
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: lantzblades on November 10, 2013, 05:08:53 PM
Ok, count me in as Ilya. Get the game rolling guys.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: lantzblades on November 15, 2013, 12:03:52 AM
Sorry guys scratch that last bit due to unfortunate circumstances I will be unable to play in this game.
Title: Re: Fate/Stay Night (A Tale of Heroes and Magi)
Post by: Cherry Lover on November 26, 2013, 09:18:37 PM
Anyone else interested in this? And are the original players still in?