-- Strength: B
-- Endurance: B
-- Agility: B
-- Mana: C
-- Luck: C
-- Noble Phantasm: EX
Alignment: Neutral Good
Equipment: Lorica Segmentata
- Magic Resistance: B
Protection against magical effects which cancels all spells with a chant below three verses and makes it difficult to be affected even by High Thaumaturgy and Greater Rituals. Longinus, who came into conflict with pagan icons and practitioners after converting to Christianity, sports notable magic resistance, but it has no effect on the sacraments of the church.
- Saint: A
The individual is acknowledged as a Saint, venerated as an especially holy person through deeds performed in their lifetime. At this rank, Longinus is able to surround himself with a holy shroud and recovers automatically from harm over time.
- Revelation: A
The ability to "hear the voice of the heavens" and instinctively discern the most optimal action to take at any given time. It functions as a sort of sixth sense in battle, but covers all matters related to the achievement of a goal. In Longinus's case, he is always able to see certain things and details that escape the notice of others which help him achieve his objectives.
- Protection of the Faith: B
A form of divine protection possessed by those who have sacrificed themselves for a religious view, born from personal faith rather than an external blessing. This absoluteness of body and soul aids in resisting physical, mental and spiritual interference. Because Longinus does not consider himself righteous, his rank is lower than it should be.
-- Lancea Longini - The Spear of Destiny
-- Rank: EX
-- Type: Anti-Unit
The spear which pierced the side of Jesus Christ and confirmed his death. One of the most famed holy relics of Christianity. Having come into the roman centurion's hands as if guided by an invisible thread so he could realize Christ's divinity upon the declaration of his death, it represents the natural life allotted to every person by heaven and the idea of destiny.
An armament which inflicts the concept of mortality, removing the deathlessness of beings wounded by the spearhead and leaving injuries that can only be healed naturally. It causes damage proportional to the level of the victim's immortality and their rank of Divinity, proving more lethal the greater their inhuman power and creating a poison which scales indefinitely in effectiveness to consume the total extension of their existence.