So yeah, take two. Let's hope it takes off this time.
7 Masters, 7 Servants. All playable (but no players playing on the same team as themselves, oh no). With your host Arch Magos as GM.
NOTE: Deadline for submitting sheets is Central Time.
Here's your lists (note: a
next to a name means their sheet is submitted, a
if it's been approved):Masters:
Alice - Master of Lancer
Cherry Lover - Master of Archer
- Master of Saber
Mooncake - Master of Assassin
Xamusel - Master of Berserker
MissingMandible - Master of Caster
StrayKat - Master of Rider
*Might not be participating due to tests, but his name is noted here anyway for if he comes back. Until then, despite the note, assume he's not on the roster until he reconfirms.Servants:
Berserker: Soldat der Trauer Sheet Templates:
Spoiler for Master sheets are as follows::
Now the next stats go from A to E. You start at D for each one (Except for Crest Generation, which goes down to F (No crest) and starts at C), and get 4 points to distribute. Each rank up costs one point. You can take away from starting stats for extra points. It costs one point to increase each attribute.
Ignore this. Anything goes if you can justify it to me.
Circuit Quality and Quantity dictate your potential as a magus - along with Crest . The higher your Crest, the more prestige your character has in the magical world, and the more family specific spells you have access to. For a price (one point) you can also choose a Sorcery Trait for your master. For another point, you can choose a nonstandard element (One that isn't one of the following: Fire, Earth, Wind, Water, Spirit, Metal) or a second of the standard.
The 'destruction' of the grail in the 5th war by Excaliber wasn't complete. It took another 10 years for the Grail to get working again - but there are multiple problems now this time around. Waver Velvet is trying to, with the help of a cadre of enforcers, shut the Grail down, for good. But this plan is opposed within the Clocktower itself. Indeed, agents of various families are converging on the city even as masters are chosen and servants summoned, hoping to take seals and servants for themselves.
Rin Tohsaka and Shirou Emiya have been forced to flee Japan to go into hiding as several of these families attempt to secure previous masters to use as their proxies. Shinji Matou himself has proved surprisingly adept at evading these hunter magi, but this situation cannot last. He might also prove to be a boon or ill to any of the Masters, as his own insights into the withdrawn Matou family may hold the key to victory or defeat. As for Zouken Matou... he seems almost disinterested in this war, as if it does not concern him. Whether he has plans for the Sixth Heavens Feel or not remains to be seen, but no hunter magi have entered the Matou lands and left alive. The current church authority itself has not avoided violence even then. Rumors of a cadre of executors now present in Fuyuki under Father Christianson have spread, but no proof has been found. Yet. As is the Good Father seems to have taken his status as Mediator well.