Author Topic: Cross Effects: Rebirth (2.0) Character Page  (Read 84290 times)

Elf

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #90 on: July 13, 2014, 07:00:31 PM »
Name: Artura Pendragon, but you can call her “Saber”
Race: Human/Dragon Reactor/Former Servant
Age: Physically about seventeen, she “Died” in her late twenties-early thirties.
Height: 5’2
Weight: 115
Eyes: Emerald Green
Hair: Blond
Appearance:  
Saber is a petite young woman who appears to be in her late teens.  Since she has been allowed to age, she has longer hair than previously seen in FSN.   She is radiantly beautiful, drawing the attention of almost all of those around her.  Despite being petite, she has a regal bearing that makes her seem taller than she actually is.

She has developed slightly from her FSN appearance, but she’s still a slim girl.  Working with Archer and Rin has also caused her to develop more muscle tone than previously seen in her CGs.   She prefers to wear jeans, T-shirts, peasant blouses, sturdy boots, practical sneakers, or shorter skirts that she can move in if she has to dress up.  She generally dresses in blues, whites, or earthen tones.  She’s also taken to wearing purple from time to time because a friend of her pointed out that she really has the coloring for it. 
Scale: Servant
Strength: A (If Prana Burst is active.  If not, she's a D on Human scale.)
Agility: B
Speed: B+
Magic Resistance: A
Magic Ability: A- Prana burst, everything else she’s an E.  Due to her Dragon Furnace, she produces absurd amounts of prana.  If she applied herself, she’d be an absurd magus, but she prefers to use her Magic Core to enhance her fighting abilities.
Other Abilities:
Riding: B – She can pretty much ride anything that’s not a phantasmal beast.
Instinct:A
Noble Phantasms:
Excalibur Anti-Fortress A++ (In her current form she can get off three Excaliblasts without needing  a chance to “recharge”).
Invisible Air Anti-Unit C
Avalon EX (It also keeps her from aging now that its activated again and gives her regenerative abilities).
Origin: Read the FSN and Zero for the background.

During the Fifth Holy Grail War, Saber was taken by Matou Sakura and darkened with the corruption of the Grail to fight for her new Master.  During the ending battle, she was defeated by the combined efforts of Emiya Shirou and Rider.  Shirou killed her, as Saber had wished, and Saber thought the story would end there.

Ilya had a different idea though.

Having Archer’s “Soul” inside of the Einzbern homunculus, Ilya gained a perspective that she hadn’t been able to before.  Shirou dying after a manly fistfight with Kotomine and Rin incapacitated from  having Sakura shiv her, Ilya made a gamble and approached Sakura while in the Dress of Heaven.  Sakura was still full of prana due to eating most of the War’s Servants while all Ilya had was Archer.

Archer’s soul inside of her would have been enough to keep Shirou’s soul from dying and going back to the Akashic root, but Ilya wanted more than that.

She wanted both Onii-chans to find “their happy ending” and told Sakura this.   Sacrificing herself, Ilya, backed up by Sakura, was able to bring both Shirou and Archer back to life, and as a “gift” to Archer, Ilya also brought back Archer’s first regret at not becoming a hero:  Saber.

Saber awoke, alive again and no longer a Servant, still dressed in the Alter armor.  Dazed and confused as the cavern began to crumble around them, she was going to stay to end her life again.  She did not believe she deserved a second chance, but Archer, reborn himself, pulled her to her feet and demanded that she come with him.

Confused and conflicted with her second chance, Saber became vastly depressed with her realizations of when she had been corrupted about her life.  She also understood that she could not change the past no matter how much she wanted to.  Both Rin and Archer told her about alternate realities and that changing something in the “past” would just create another reality.  It would not change the course of history that she desperately wanted to change.

She lived with the Emiya house with Shirou, Sakura, and Rider, sort of middling along and “existing”.  Archer, who’s Ilya’s parting words were him to save the first person he couldn’t decided that Saber needed help of a different sort.  Through the other, they were both able to repair themselves and become strong once again.

Their relationship wasn’t romantic (Archer somehow ended up with Rider, much to Saber’s chagrin, she thought Rin was a better match for him), but they were close.  Calling them friends wouldn’t be quite right, but the two of them had the partnership and relationship that they should have had in the beginning.    Saber worked for Archer in his shop as his assistant, learning to make her keep in this strange, modern world while helping guard Fuyuki in Rin’s absence while she studied in London.

She found herself in Nexus after fighting Gilgamesh (she wasn’t quite sure how he survived, but he became a powerful CEO of a multi-international company called Golden Rule) after the King had proclaimed that both Saber and Archer were his.  One moment she was driving Gilgamesh back with Archer backing her up, and the next she found herself in an alley with a vampire driven mad by her scent.  She defended herself with Excalibur, not the blast, but beheading the vampire.

To make her way, she was drafted by the local police force to help deal with the supernatural threat.

Weakness: With Avalon, Saber is almost invulnerable unless the strike is instantly fatal.   If Avalon can be taken away from her, she can be killed with more mundane means.   Being hungry.

Likes: Archer, Rin, Emiya Shirou, Well prepared food (she will even admit she has gotten spoiled to Archer, Rin, Shirou, and Sakura’s cooking), the color blue, nicely tailored suits, stuffed animals, lions and other cats, video games (Taiga got her into WoW), Taiga, sparring, swordsmanship, chivalry, honor, Diramuid, Iri (she still thinks of her friend from time to time).  Gambling. Being able to admit that being a woman means she can still be strong.

Dislikes: Gilgamesh.  Rider (“That woman is a harlot and Archer can do much better than her.”). Dishonest tactics. People who are overly clever.  Dishonesty.  Dishonor.  People who cheat. People who underestimate her because of her gender. Badly prepared food. Being hungry.  Fussy dress clothing.
« Last Edit: July 13, 2014, 07:06:07 PM by Elf »

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #91 on: July 14, 2014, 07:42:28 PM »
Name: Samuel L. Jackson 2
Race: Vampire/Dinosaur
Age: About 6 months but appears 42
Height: 1.89m (T-Rex form varies)
Weight: 150lbs
Eyes: Black
Hair: Black
Appearance:
Scale: Servant
Strength: C+ (A when a dinosaur)
Agility: C (same when dinosaur)
Speed: C+ (B when a dinosaur)
Magic Resistance: D (same when a dinosaur)
Magic Ability: A (D when a dinosaur)
Other Abilities:
Shadfro: His Afro has the ability to turn himself as well as his body into shadows, allowing for movement through shadows and shade without notice. Can hence attack from the shadows in either dinosaur or vampire form.
Dino-might: Due to the mix up with his creation, he has the ability to morph into a T-Rex at his will. To do so requires a height reference within his FOV that he can mimmick, so he could potentially be as high as a skyscraper or no bigger than a bush depending on what he has to work with.
Roar-Aias: Is able to roar an impenetrable shield for as long as he can maintain the sound/his breath. Only works in dinosaur form.
Tastey Burger: Eating fried foods greatly regenerates his wounds. The greasier it is the better.
Gunslinga Nigga: Is fully capable of using all forms of firearms he can get his hands on. Can convert blood into ammunition if needed.
Motherfuckin' Laser: When in dinosaur form, he has the ability to shoot a giant laser from his mouth by yelling "mother fucker". The longer he drags out the 'r' he longer it lasts.

Origin:
Samuel L. Jackson 2 was an attempted clone of Samuel L. Jackson with the purpose of turning him into a vampire by a group of basement dwelling mages. They got Samuel's DNA from when he was filming Pulp Fiction, to make his personality greatly reflect that character. When the process was almost completed, they then placed a vampiric curse upon him.

During this process, however, a captive spirit of a T-Rex broke free from it's imprisonment and attacked the newly cloned Samuel. However, due to his vampiric powers rather than being eaten by the spirit of the T-Rex the motherfucker absorbed the spirit instead. Since he was still turning into a vampire, however, the spirit was molded into the transformation and he became a vampiric t-rex version of Samuel L. Jackson. After killing the stupid muthafuckas that cloned him in the first place Samuel went to get a burger then headed off to figure out what to do now that he was a vampiric dinosaur.

Weakness: Falling from tall buildings, gets a headache from the sun but really that just pisses him off rather than weakens him.
Likes: Tastey burgers, guns, saying motherfucker and nigga, his hair.
Dislikes: People who say what again, motherfucking snakes on motherfucking planes, Sharks, Saber.

« Last Edit: July 19, 2014, 02:51:36 AM by Samuel L Jackson »

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #92 on: July 18, 2014, 05:32:57 PM »
Name: Saitama
Race: Human
Age: 25
Height: 5'10"
Weight: 150 lbs
Eyes: Black
Hair: Bald (Cockhead)
Appearance:


Saitama is a bald man with a thin, but well-built physique and of average height and weight. He claims to have lost all of his hair suddenly and prematurely as a result of the toll taken on his body by intense hero training. Three years before the storyline, Saitama had spiky, black hair. Saitama's eye color is unclear, as his eyes are usually represented by dots.

Saitama is usually deliberately drawn in a simpler style than other characters, with a very rounded head and only a simple mouth and eyes. When drawn in a more 'action-oriented' style with more detail, Saitama is revealed to have sharp features, dangerous looking eyes, and a chiseled musculature. His costume is a plain yellow jumpsuit with a short zipper at the collar and a belt. The costume is finished out by a red ensemble of boots, gloves and a cape.

Scale: Servant
Strength: EX
Agility: EX
Speed: EX
Magic Resistance: N/A
Magic Ability: N/A
Other Abilities:
  • Superhuman Strength: Allows him to kill anything with one punch. Usually. Until he has to get even more serious. He's already killed an alien who threatened the whole Earth, a titan giant called Beefcake, Vaccine Man the Earth's immune system against Humanity, a gigantic meteor that could destroy a whole city, and a bunch of other stuff. He can also jump pretty high, to the point that when thrown to the moon, he simply jumped back down to Earth.

  • Superhuman Speed: Matches his strength. Can make multiple after-images from being fast. The number of them surpassing professional and genius ninjas.

  • Superhuman Senses: Capable of keeping track of opponents easily.

  • Invulnerability: Almost nothing seems to hurt the guy. Especially laser death beams. He only came out naked and unscathed. But edged weapons still seem to work on him. Somehow.
Techniques:


On 3/22/15, at 10:09 AM, Donkey Punch Fucker! wrote:
> On 3/22/15, at 10:07 AM, ReverseLogic wrote:
> > seriously, again, I ran one of the weakest characters. you keep obsessing over abilities and powers
> Power, it's something so... so intangible. Yet, has such a strong grip upon me. I... I want it. I desire it, in my hands, in my life, in my soul. And once I have, I will simply want more, while jealously guarding what I have.

MissingMandible

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #93 on: July 18, 2014, 08:10:17 PM »
“Men of Harlech never yield!”

Name: Staff Sergeant Jonathan Mathews
Race: Homo sapiens sapiens
Age: 32
Eyes: Hazel
Hair: Peppered
Height: 6’ 3”
Weight: 200 lbs

Scale: Mortal
Strength: A
Agility: B
Speed: B
Magic Resistance: D
Magic Ability: N/A


Weaponry:

Blade of the Sentinel: A power sword that has been passed down the Mathews family for uncountable generations. When active, the blade exudes a blue haze and gains the ability to cut down even monstrous creatures and daemons.

Kantrael pattern Laspistol: a light las weapon that fires an intense beam of light. Has poor strength and penetration when compared to most weaponry of the 41st millennium, but it is more than enough to handle most situations. The reason why lasweaponry are so common is because they are effective, rugged, and easy to make (In fact, many regiments use wooden lasguns). Effects of a Laspistol are comparable to handcannons of the 3rd millennium.

2 Frag Grenades: A basic infantry weapon since the second millenium. Has adamantium fragments.

1 Krak Grenade: adhesive, shaped charges used by Guardsmen to combat heavy targets. Explosive radius is small, but penetrates armor and tough hides exceedingly well.

2 Smoke Grenades: A small grenade thrown to create a cover of smoke.

Trench Knife: Standard issued melee weapon of all Harlech Regiments.


Gear:

Cadian pattern Battle Dress Uniform: A fabric uniform with flak armor plating attached on. The material of the fibers are tough enough to withstand hostile environments while the flak plating is made of tough, yet light materials capable of withstanding most conventional small arms of human origin. Uniform is beige, the flak armor plating is olive green. Armor covers the chest, back, shoulders, and shins.

Cadian pattern Flak Helmet: Harlech regiments make extended use of armor originally designed on the planet Cadia. Made of the same material as the flak armor plating. Has a built in micro-bead transmitter, which is a short ranged radio transmitter. Has the Imperial sigil attached on the front, made of silver.

Gas Mask: A detachable portion of the helmet that contains a rebreather. Once put on, Mathews’ head is protected in an air-tight environment.

Rucksack: A bag attached to his back armor that holds most of the extra wargear.

Poor Weather Gear: A poncho stored in his rucksack.

Entrenching Tool: A shovel with one side serrated. Used both to dig trenches/foxholes and as a makeshift melee weapon against the enemies of the Imperium.

Basic Toolkit: A toolkit for the upkeep of Malcolm's weaponry.

Mess Kit and Water Canteen: Mess Kit comprises of a small tin and a small set of silverware. Stored in rucksack. Water Canteen is attached to his hip.

4 extra Lasweapon Chargepack: Each enable a lasweaponl to fire around 150 shots at the optimal setting. Stored in the armor’s front webbing.

2 Weeks of Rations

Blanket and Sleep Bag

Rechargeable Lamp Pack: A glow globe the size of a clenched fist that illuminates the area for a few meters around. Can last for five hours before it needs recharging.

Grooming Kit

Dog Tags

Imperial Infantryman’s Uplifting Primer: A field manual that is standard issue for all Guardsmen. It must be on all Guardsmen at all times; punishment for failure to produce it when ordered is severe.


Attributes:

Veteran: Jonathan has been through many battles. His skill with weapons are now top notch, he has the ability to think straight in most situations, and can quickly adapt to changing circumstances.

Strong Faith: His faith in the Imperial Creed guards his against those who try to turn his mind against himself. The Emperor protects.


Origin: Jonathan Mathews was born into a minor noble family on the fortress world of Harlech. He had high marks during his stay at a local military academy, and entered Boot Camp at the age of sixteen. Unlike most nobility, who either become officers or Rough Riders, Jonathan opted to join the standard rank-and-file infantry.

Upon completion of Boot Camp, Mathews became part of the 24th Harlech Regiment. Through his sixteen years of service, Mathews fought both xenos and rebels. Things came to a head during the campaign on the forge world of Sepheron. The 24th Harlech Regiment, alongside the 45th Elysian Regiment, 12th Morddren Auxiliary Regiment, and the 37th Harlech Armored Regiment, made quick progress on the planet.

However, when they cornered the rebels at the largest manufactorum, the insurrectionists turned to Chaos. Once the loyalists broke through the gates, Daemons and mutants started pouring out. When a Great Unclean One trotted out, several squads, including Mathews’, were ordered to deal with it. Casualties were extreme, many fellow Guardsmen he fought alongside for years wound up dead, but the death of the greater Daemon was achieved. However, out of spite, the Great Unclean One opened a rift that swallowed all the surviving attackers just before it died.

Now, Mathews and three others are stuck in Nexus City, a place that will most certainly test their intelligence, strength, and faith…


Appearance: Jonathan is at peak physical health, along with broad shoulders and a chiseled body; an attribute that is shared with most who hail from Harlech. His body is covered in scars, though he views them as the many trophies he gained during his proud service of the Imperial Guard.

Mathews’ hair is a close-crop, dotted with grey due to the stress of the battlefield. His face could be described as handsome. He sports a stubble, which is also peppered in color.

Weaknesses: The same as those of all normal humans
Dislikes: The enemies of the Imperium, people who contribute nothing, poor discipline, traitors
Likes: Good food, whiskey (Only when not on duty, though), discipline, Harlech

Notes:
Appearance of Flak Armor:

Appearace of Flak Helmet w/ Gas Mask:

Laspistol:

Power Sword:
« Last Edit: July 18, 2014, 08:39:37 PM by MissingMandible »

MissingMandible

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #94 on: July 18, 2014, 08:14:31 PM »
“Don’t worry about Old Man Sarge here. He’s really into the whole Harlech spiel. You know, ‘Men of Harlech, go to glory~! This will be ever be your story~!’”

Name: Specialist Samantha “Sammy” Cardigan
Race: Homo sapiens sapiens
Age: 20
Eyes: Blue
Hair: Dirty Blonde
Height: 5’ 7”
Weight: 150 lbs

Scale: Mortal
Strength: B
Agility: C
Speed: B (Without Heavy Flamer), C (With Heavy Flamer)
Magic Resistance: D
Magic Ability: N/A

Weaponry:

Harlech pattern Heavy Flamer: A large, double barreled flamethrower that uses a chemical called “Prometheum” as fuel. It is connected via tubing to a fuel tank that resides on her back. The oxidizer is kept in a separate tank from the inert Prometheum to prevent any potential explosion. The weapon itself is capable of melting steel, causing significant damage to light military vehicles, and even roasting Space Marines.

Kantrael pattern Laspistol: Same model as that of Sergeant Malcolm’s.

1 Frag Grenade (Other one was used)

2 Krak Grenades

2 Smoke Grenade

Trench Knife


Gear:

Cadian pattern Battle Dress Uniform w/ extra webbing

Cadian pattern Flak Helmet

Gas Mask

Basic Toolkit

Mess Kit and Water Canteen

4 extra Lasweapon Chargepacks

2 Weeks of Rations

Rechargeable Lamp Pack

Grooming Kit

Dog Tags

Imperial Infantryman’s Uplifting Primer


Attributes:

Pyromaniac: Sammy loves fires - to the point where the Departmento Munitorum has her flagged for potential psychological issues. She is a master for both creating and using incendiary weapons.


Origins: Sammy Cardigan was born in the hive city of Bradford’s Keep. Like most children of Harlech, she was enrolled at a military academy at the age of five. After nearly flunking out six times, Sam graduated to boot camp at the age of sixteen. Fours years later, Miss Cardigan found herself in Staff Sergeant Mathews’ squad as the Heavy Flamer specialist, much to the man’s chagrin.

Her first campaign was the Forgeworld of Sephiron. She and Mathews were the sole survivors of the squad; the rest were either shot by heretics or cut down by the Great Unclean One. Like the three other combatants, she was pulled into Nexus City by the Daemon’s dying breath.


Appearance: A young woman who is relatively unmarred by combat. She does sport a scar across the bridge of her nose and a bionic left arm; both are the result of explosive experiments when she was younger.Her cheeks are covered in freckles, her body has a decent amount of muscle.

Sammy keeps her hair in a bun, as per regulations, but she does have her bangs hanging out.

Weakness: Same as any normal human
Dislikes: Stick in the Muds, losing downtime, menial labor
Likes: Fire, alcohol, explosives, downtime


Notes:

Heavy Flamer (Model not painted):


MissingMandible

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #95 on: July 18, 2014, 08:28:04 PM »
“Enemy sighted: two o'clock, third floor. Permission to engage?”

Name: Corporal Elizabeth Blackwell
Race: Homo sapiens sapiens
Age: 21
Eyes: Hazel
Hair: Brown
Height: 5’10”
Weight: 156 lbs

Scale: Mortal
Strength: B
Agility: B
Speed: B
Magic Resistance: D
Magic Ability: N/A

Weaponry:

Lucius pattern Hotshot Lasgun: Hotshot lasweapons work on the same principle as standard lasweaponry. However, the laser beam itself is far more intense, capable of penetrating the armor of Space Marines or the hides of gargantuan monsters just like a hot knife through butter. This comes at the cost of magazine life, maximum range, and the distortion/melting of the weapon’s barrel over time.

Lucius pattern Hotshot Laspistol: Hotshot Lasweapons are slowly replacing the older Hellguns. Though they function identically, Hellweapons require the user to carry a bulky battery pack, while Hotshot Lasweapons use the same batteries as standard Lasweapons. However, few Forgeworlds have the knowledge of manufacturing these weapons, making the Departmento Munitorum be selective of who gets them.

Chainsword: Chainswords are a common weapon across the Imperium. The blade tips are made of adamantium, fuel efficient, and very ergonomic. As a Harlech Dragoon, Elizabeth’s chainsword is gilded.

1 Frag Grenade (Other was used)

1 Krak Grenade (Other was used)

2 Smoke Grenades

Bayonet: A blade that can be attached to the Hotshot Lasgun.

Trench Knife


Gear:

Varic pattern Carapace Armor and BDU: Carapace Armor not only covers almost every part of the body, it is of better material than Flak Armorl. The armor is second only to the Power Armor utilized by the Sisters of Battle or Space Marines in terms of protection. The armor itself is the same olive green as the standard Flak Armor, but has gold trimmings set in intricate patterns.

Dragoon Helm: An airtight helmet that protects against pathogens, chemicals, and smoke. The “eyes” glow blue, and has built in thermal and night vision. Like the Flak Helmet, it has a built in micro-bead. The helmet is olive green with gold trimmings.

Tac-Module (Broken): A now wrecked piece of equipment.

Rucksack

Poor Weather Gear

Entrenching Tool

Basic Toolkit

Mess Kit and Water Canteen

4 extra Lasweapon Chargepack: Unlike the usual allowance of 150 shots, Hotshot Lasweapons are only able to fire fifty times before swapping out.

2 Weeks of Rations

Blanket and Sleep Bag

Rechargeable Lamp Pack

Grooming Kit

Dog Tags

Imperial Infantryman’s Uplifting Primer


Attributes:

Harlech Dragoon: Dragoons are carefully selected group of soldiers who not only performed well during their stay in their respective military academies, but also top of their class in boot camp. Their aim is true, resolve immovable, fear an unknown. It is difficult indeed to sway them from the Imperial Creed.

Taught Well: As a Harlech Dragoon, Elizabeth knows how every part of most imperial weaponry and vehicles work. She can even make field repairs to her weapons, as well as making replacement barrels for her Hotshot Lasweapons, albeit they won’t be as hardy as barrels produced by manufactorums.


Origins: Corporal Blackwell always took her studies seriously, even back during her academy days. To become a Dragoon like her father before her was her dream, one she realized during her second year of boot camp when candidates are filtered out. It is tradition for Dragoons to have 1st platoon of every Company of all Harlech Infantry Regiments, and so she was placed in 1st Platoon of Beta Company.

Things went smoothly until a rebellion occurred on Sephiron. During the final push of the Loyalists, the Taurox her squad was attached to was cleaved in half by the Great Unclean One’s blade. The surviving members, plus herself, crawled out the wreckage to combat the daemon. In the end, only Blackwell survived to see the Daemon’s demise.

Like the other three surviving soldiers, she was pulled away from Sephiron into this unknown place…


Appearance: Elizabeth keeps herself clean and well groomed when she can. Her hair is almost always in a bun, her nails cut short, never slouches, armor and uniform well cared for; she is the epitome of military discipline.

Blackwell’s body is almost devoid of scars, only having two knicks on her arm that she got while in boot camp. She has muscles honed in from a life of military training.


Weaknesses: Same as any normal human
Dislikes: Lack of discipline, heresy, dishonourable conduct
Likes: Morning jogs, coffee, Harlech


Notes:

Carapace Armor and Hotshot Lasweaponry (Imagine Olive Green instead of Blue and no wiring on the guns. Ignore the two on the far right):


Chainsword (Imagine Olive Green instead of Blue):
« Last Edit: July 18, 2014, 08:30:09 PM by MissingMandible »

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #96 on: July 18, 2014, 08:36:39 PM »
“Di’ Togg do somethin' wrong?”

Name: Togg Dorggan
Race: Homo sapiens gigantus
Age: 26
Eyes: Grey
Hair: Red
Height: 11’3”
Weight: 940 lbs

Scale: Mixed
Strength: C (Servant)
Agility: B (Mortal)
Speed: B (Mortal)
Magic Resistance: C (Mortal)
Magic Ability: N/A

Weaponry:

Ripper Gun: A giant shotgun larger than a human. The shells are so large they are more comparable to canister shells used by tanks of the 3rd millenium. The weapon itself was made to be “Ogryn-proof,” meaning that they are hardy enough to be used as a club without breaking, and they shoot in bursts of three to prevent the dim-witted subspecies from unloading an entire magazine on a single target.

3 Ogryn Frag Grenades: Up-sized grenades used by Ogryn. They around the same size as a human head, and the kill radius approaches twenty meters. Like their standard counterparts, they are filled with adamantium shrapnel.

Ripper Gun Bayonet: A giant bayonet. While Ogryn use the weapon more like a club, this allows them to have the ability to do thrusting attacks.


Gear:

Ogryn Armor and BDU: the armor that Ogryn wear are actually segments of tank armor welded together.

Bone ‘ead Augmentation: Cybernetic implants surgically embedded into the skulls of the more intelligent Ogryns. This not only boosts their intelligence further still (To become around the same level of a seven year old), but allows them to retain knowledge better too.

Ogryn Bone 'ead Microbead

Ogryn Rucksack

Ogryn Poor Weather Gear

Water Jerrycan: Instead of manufacturing up-sized water canteens, the Departmento Munitorum instead just gives them jerrycans.

3 extra Ripper Gun Magazines: Each drum magazine carries 72 Ripper Gun Shells

2 weeks rations

Blanket and Sleep Bag

Rechargeable Lamp Pack

Dog Tags


Attributes:

Dim-witted: Sometimes stupidity is a blessing. Togg is not able to comprehend psychological attacks on his person. He is susceptible to illusions, however.

Loyal to the End: Most Ogryn would die before they would allow harm to the ones they care about, often putting themselves in the line of fire or quickly carrying away their charge.

Brutish Body: Not only are Ogryn physically strong, they are extremely tough. It is a common sight for bullets to bounce off their foreheads or only small blisters forming from lasgun fire.


Origin: Togg was born on the high gravity world of Morddren. On his fifteenth birthday, his tribal elders selected him to be part of the planet’s tithe to the Imperium due to his rather high intelligence (He was able to write his name!). It should be noted that Ogryn are considered “Abhumans,” or those who deviate from the holy human form, yet are stable genetically and are not Chaos-influenced. Abhumans are considered second-class citizens in non-military applications, and form auxiliary regiments when it does come to the Imperial Guard. In warfare, they are used in ways best suited for them (Ratlings, otherwise known as Hobbits, make excellent chefs and snipers while Ogryn are used as shocktroopers and bodyguards).

During the Ogryn teenager’s first battle, the Imperial Officers took note of his rather bright mind (For an Ogryn), and had him tagged to become a Bone ead; an Ogryn that has cybernetics implanted into his or her brain and acts as an NCO of sorts for a squad.

In his eleventh year of service, the 12th Morddren Auxiliary Regiment was attached to the task force for retaking the forgeworld of Sephiron. Most of its members were at the gates of the capital city when the Daemons started pouring out, and were subsequently slaughtered. However, when the Great Unclean One trotted out, it was Togg that took the initiative and brought his Ripper Gun against the greater daemon of Nurgle. Moments later, he was joined by two Guardsmen squads and the survivors of a Harlech Dragoon squad, and the daemon was starting to get hurt. Soon, it began chanting a spell of sorts, and the order rang out to silence the foul beast before it could complete its unholy sermon. With a bellowing cry, Togg let loose burst after burst of the Ripper Gun, unloading the magazine into the Great Unclean One’s face; it died, but it managed to complete its chant, sending the remaining four soldiers, Togg included, into an unfamiliar city.

Appearance: Togg is little different than most Ogryn: giant, musclebound humans with faces that only mothers could love. His ginger hair is shaved so short that he is almost bald, and a five o’clock shadow is ever present. Scars crisscross his body everywhere.

One thing should be noted is his poor hygiene practices: Teeth yellowed, a little bit grimy, and the ever present smell of a person who almost never bathes. This is a common ordeal across all Ogryn.

Weakness: Illusions, loyalty to a fault
Dislikes: Rations, mind games, traitors
Likes: Meat, his Ripper Gun, his superiors


Notes:

Ogryn Bone 'ead and Ripper Gun appearance:
« Last Edit: July 19, 2014, 05:25:23 PM by MissingMandible »

Umbra of Chaos

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #97 on: July 19, 2014, 01:33:32 AM »
Name: PARIAH (Prototype games)
Race: Sentient Virus
Age: 40 (only appears to be 7).
Height: About 3’8.
Weight: Varies depending on the amount of biomass consumed.
Eyes: Brown
Hair: Brown
Appearance:

Alignment: Chaotic Neutral
Strength: A
Agility: A
Speed: B+
Body Modification: PARIAH is the perfect release of the non-coded regions of the Redlight virus’s genome. As a result of this he is capable of shifting his form. He can turn his hands into claws, cover his body in armor and much more(examples also include modifying his eyes to give him infrared vision or funneling biomass through the ground to make spikes burst from it). He is also capable of “consuming” other humans. This allows him to add their biomass to his own which allows him to make greater modifications. He also absorbs the victims memories and all of their knowledge is added to his own.

Magic Resistance: PARIAH comes from a world without magic. As a result he is vulnerable to magecraft.

Other Abilities:
Regeneration: PARIAH is capable of regenerating any damage done to his body as long as he has enough biomass. The amount of biomass used to regenerate the wound is proportional to how much biomass the attack destroyed or removed. For example, cutting off one of PARIAH's limbs requires much more biomass to repair then a bullet to the head, but taking in fresh biomass improves PARIAH's regeneration greatly. If you add his extreme endurance he is capable of being hit by a nuclear weapon and survive the explosion as long as he gets some fresh biomass.

Redlight: The virus that PARIAH is made from can also be released by him. If this is done humans are turned into walkers (basically zombies) almost instantly, and they gain EX mortal stats, but lack any intelligence. PARIAH can also have the virus grown own a building ehich turns it into a hive. Hives are where the Infected gather and is what they protect. They do not go anywhere else unless ordered by PARIAH. This hive is capable of forming pods that produce Hunters with D servant stats, walkers, and Leader Hunters with C servant stats. The normal Hunters are unintelligent without a leader and they will simply charge any enemy recklessly which makes them much less dangerous than they seem? They will only stay around the hive unless they are ordered to go somewhere else or if they are attacked. (There will never be a massive amount of these guys, and they will never all attack at once.). Leader Hunters are near human intelligence and are capable of leading their lesser brethren in packs. While under the command of a Leader Hunter regular Hunters begin to display tactics and planning, however if the leader is ever killed they revert to their normal behavior. PARIAH can make them more deadly if he assumes direct control of the Hunter, but he will be unable to move while he does this. He can also create red birds that serve as his scouts. PARIAH can see, hear, and smell using any Infected creature's senses. While a hive is needed to create many Infected PARIAH can create smaller growths that will create one Hunter pod. You can destroy the pod of any Hunter before it bursts to kill it before it is born, however it takes a few grenades or a constant stream of bullets to do this. PARIAH can also infect people and turn them into something other then Infected. They become Evolved, and receive a large statboost along with the ability to morph their arms into deadly weapons. PARIAH can also implant an organic explosive by stabbing someone with his hand. The biobomb will have tendrils burst from the victim and pull anything close to the victim. Then the biobomb detonates which is fatal to most normal humans. PARIAH determines if the biobomb goes off instantky or if it has a timer. (Other beings in the Nexus can be infected which may cause the creation of a new type of Infected. They will be added to the sheet if this happens.)

Shapeshifting: PARIAH can become any creature he has consumed if he has enough biomass. Since he also gains the memories of the consumed he can replicate the behaviour and appearence of the victim perfectly. If PARIAH pretends to be someone else not even the family or friends of the victim would be able to tell the difference between the victim and PARIAH. Even PARIAH's clothes are made of biomass, so what the victim was wearing when they were consumed could be replicated as well.

Origin: After testing a biological weapon on the town of Hope, Idaho the virus found a perfect host in the body of Elizabeth Greene. When the military organization Blackwatch killed all the infected civilians they found Greene inside and in the process of giving birth. Both the mother and child were taken as military resources. Greene was codenamed MOTHER while the child was called PARIAH. Most of the scientists in Blackwatch believe that PARIAH is the culmination of the Redlight virus, and some even call him the final purpose of all life on earth.

Weakness: extreme temperatures, magecraft.
Likes: Becoming faster, stronger, or smarter. Adding people to his family.
Dislikes: The cold, being imprisoned, and water.

Notes:
Hunters look like this:


Leader Hunters look like this:


Hunters are about the size of a car and Leader Hunters are a bit larger. Both types of Hunters can regen if they eat another being. The speed of the regen depends on the size of the being the Hunters eat. Leader Hunters will use this when they're in danger and will disengage to look for a suitable food soirce, but regular Hunters will only do this if the food is right in front of them, a Leader is guiding them, or of PARIAH has assumed control over them.

Infected refers to any creature infected by Redlight, or any creature created by the hives or PARIAH.
« Last Edit: August 29, 2014, 02:00:31 AM by Umbra of Chaos »

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #98 on: July 19, 2014, 05:51:43 AM »
Name: Boss Penguin
Race: Emperor Penguin
Age: Old enough to earn your respect, punk
Height: Emperor Penguin tall
Eyes: Red
Appearance: An mean looking emperor penguin in a fedora and old style suit that evokes the Italian mafia.

Scale: Mixed
Strength: A (Human)
Endurance: A (Human)
Agility: D (Servant)
Speed: E- (A) (Servant. On water)
Magic Resistance: -
Magic Ability: -

Other Abilities:
Talking Penguin: He's a goddamn talking penguin.

Ice Tommy Guns: Boss can make tommy guns out of ice appear in his hands. These shoot very sharp ice projectiles, and have inexhaustible ammunition.

Summon Penguins: As the boss of the penguins, he can summon any number of his minions to aid him, equipped with gear matching the situation.

Igloo Drop: An ability that summons an igloo out of thin air and drops it on top of someone. Size variable.

Anchor Throw: Boss pulls a great frost covered anchor out of his suit and hurls it with great force.

Torpedo Swim: While swimming, the Boss Penguin is like a torpedo. With blades. On steroids. Trying to touch him or stop him while swimming is generally a bad idea.

Blizzard Drill: The ultimate attack of Boss Penguin. He spreads his arm to the skies and makes a big drill of ice form around his hand. It will begin to spin and increase exponentially in size as a veritable blizzard forms around it, which Boss can then throw or charge with as a powerful attack.


Origin: Boss Penguin has always been a resident of the Nexus, for a very long time now. He began life as a simple penguin (of which inexplicably there are a lot around Nexus City, centered around polar microclimate islands close to the harbor). But seeing thugs and greedy politicians drop waste on the sea and pollute his people's habitat, he trained to become strong and rallied the penguins against these humans. Eventually they stopped the sea of Nexus City from being polluted, and afterwards Boss Penguin organized them into a vigilante organization around the coast to prevent anything from disturbing them and nature like that again. Only then he became known as the Boss Penguin.

Currently, he oversees and controls the harbor and most of the coast and polar microclimates close to it with his penguin gang, ruling with fearsome inspiration.

Weakness:
Heat, sad stories

Likes: Tobacco, cold, swimming, fishing
Dislikes: Heat, global warming, pollution
« Last Edit: July 19, 2014, 06:00:31 AM by YOLF »
[13:38:37] Helligator: Depends on the god, but gods by definition in Nasuverse are strong because they have divine authority.
[13:38:48] Kat: Even the toilet god?
[13:38:56] Helligator: No one worships toilets.
[13:39:00] Helligator: Don't be a shitlord.

[04:32:08] Helligator: I can't make dragons in power armor like this

[19:50:12] francobull III: [...] why are you being all assive aggressive?

[23:32:37] Helligator: use the narrative as a means to convey an interesting story and cool conflicts with the openness you're allowed
[23:32:43] Helligator: not to CHEAT stories and conflicts

YOLF

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #99 on: July 19, 2014, 08:10:40 AM »


Name: Yang Xiao Long
Race: Human
Age: 18
Height: 173 cm
Eyes: Violet
Hair: Blonde
Appearance: Yang is a stunning and generously proportioned teen beauty, the kind of girl that makes people's heads turn when she passes by them, but she also has a strong and athletic build proof of much training and effort to improve her physique.
Spoiler for Additional Art:



Scale: Mixed
Strength: D (Servant)
Endurance: E+ (Servant)
Agility: E (Servant)
Speed: EX (Human)
Magic Resistance: -
Magic Ability: -

Other Abilities:
Aura: The manifestation of one's soul. Unlocking and using the power of Aura allows one to achieve superhuman abilities. Aside from increased physical capabilities and heightened perception, Aura will act as a passive personal defense that takes the brunt of attacks and reduces damage to the user, and increases healing speed. A skilled user can also focus and control Aura to amplify these effects and channel it through their weapons and equipment.

Semblance: A personal power that manifests as a unique ability to each individual through application of Aura. Yang's Semblance is the ability to emit fire and physically power herself up, and triggers automatically in increasing strength as she takes damage. It has the side effect of causing her eyes to change from violet to red and her hair to glow.

Martial Arts: Yang is very skilled in several martial arts, but her style is primarily a mix of boxing and kickboxing.

Engineering and mechanic skills: Yang built her weapon herself and regularly performs maintenance on both it and her bike.

Gear:
Ember Celica - Yang's signature Dual Ranged Shot Gauntlets (DRSG). Compacted in a bracelet like form when not in use, they unfold into a pair of bright golden gauntlets that cover Yang's forearms and back of her hands. They act as arm guards, and have chambers that can holster a magazine consisting of 12 shells, giving a total of 24 for both. A gray barrel is concealed in the front of each gauntlet, aligned between the knuckles of the index and middle finger, which is used to fire the loaded shells for a variety of results that enhance Yang's hand to hand combat and allow her to fight at range if necessary.
She can switch between explosive slugs, shotgun slugs, and pistol slugs, and may empower them with her Aura to increase their effects. Firing the gauntlets in conjunction with her punches vastly increases their power and the damage caused by her attacks, even more so when combined with her Aura or Semblance. Yang primarily uses her gauntlets to add more of a punch to her attacks, but she can also efficiently make use of them as ranged weapons and take advantage of the recoil for movement.

Bumblebee - Yang's personal bike. A powerful vehicle painted in a yellow color scheme and built with a sport design emphasizing speed and aerodynamics. Underneath its shiny look it is armored and equipped with an extremely powerful engine.


Origin: Yang Xiao Long is a Huntress-in-training of the world of Remnant, from the kingdom of Vale. At 17 she enrolled in the Beacon Combat Academy and became a member of team RWBY with her younger sister Ruby Rose, Weiss Schnee and Blake Belladonna. Over the course of the next year the four faced challenges and grew as a team and friends while honing their skills.

But during a Grimm hunt towards the end of their second year, Yang somehow ended up separated from the rest of the group and fell into Nexus City. For some reason her bike and tools and some of her stuff came with her.

Luckily she managed to get by and find something of a reasonable place to stay at. Now she's running a Monster Extermination/Private Investigation agency from an old office in desperate need of repairs.


Weakness: She's still only human, and has human weaknesses. Like everyone else, she only has so much Aura before she runs out. Her temper. Cutting or ripping off a lock of her hair or damaging in any way will also get her really angry and cause her Aura and Semblance to flare up violently, and cause her to fight more recklessly, without thought given to strategy.

Likes: Her friends, fighting, hotties, music, driving Bumblebee, puns, her hair
Dislikes: Her hair getting damaged, her friends being hurt, holier than thou kind of people
« Last Edit: August 15, 2014, 03:56:58 AM by YOLF »
[13:38:37] Helligator: Depends on the god, but gods by definition in Nasuverse are strong because they have divine authority.
[13:38:48] Kat: Even the toilet god?
[13:38:56] Helligator: No one worships toilets.
[13:39:00] Helligator: Don't be a shitlord.

[04:32:08] Helligator: I can't make dragons in power armor like this

[19:50:12] francobull III: [...] why are you being all assive aggressive?

[23:32:37] Helligator: use the narrative as a means to convey an interesting story and cool conflicts with the openness you're allowed
[23:32:43] Helligator: not to CHEAT stories and conflicts

Alice

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #100 on: July 19, 2014, 02:34:13 PM »
WARNING! The following contains late game spoilers for Soul Nomad and the World Eaters. If you happen to care at all, reader discretion is advised. 

Note: If you are confused to what any of this terminology means, please ask, play the game, or read this LP.

Name: Revya Median
Race: World Eater
Age: 18
Height: 5'4" (?)
Weight:
Eyes: Carmine Pink
Hair: Carmine Pink
Appearance:

Alignment: Neutral Good
Scale: Mixed ?
Strength: C- (Servant) ?
Agility: C- (Servant) ?
Speed: C- (Servant)  ?
Magic Resistance: A (Mortal) ?
Magic Ability: NA
Other Abilities:

Weapons and Items
Onyx Blade:
Spoiler for image: specifically, the blade Revya and her male counterpart are holding:
Once belonged to Lord Median the Conqueror, and was used to imprison Gig until Lady Layna/Virtuous released him into Revya's body. Now the blade is no longer a prison, but is still a powerful weapon in its own right, and allows Revya abilities passed down from her father. Notably, she can unleash a strike so powerful that it can split the ground open before her within its range, rending through most any material like wet tissue paper. The blade itself is also essentially unbreakable. The only way to disable its capabilities is to disarm Revya herself, for as the only current surviving member of the Median bloodline, she's the only one that can use it to its full potential. She can also fire a rank C- Servant (?) magical blast from it, but it's really not much more fantastic than her normal attack with the blade. 

Hot Pod Seeds: Seeds capable of growing hotpod plants given enough care and time to germinate. Nothing too extraordinary about these other than how tasty the resulting fruit is and the fact that hotpods are one of the few things Gig cares about other than Revya herself, which makes them great for making him temporarily less of an asshole. ...For like ten seconds. Seriously though, he'd totally raze a good chunk of the Nexus to grow a field of this stuff, if Revya would let him. The fruit itself is orangish yellow in color, and is fairly round in shape.

Hand Puppet:
Spoiler for Apperance:
It's a hand puppet. There's not much special about it really, other than it being just a touch more durable than most other hand puppets, appropriately enough since it depicts a god. Since Revya is once again stuck sharing a body with Gig, the puppet is an attempt to stymie the constant question of, "where's that voice coming from?" Gig himself has mixed feelings about the damn thing.

Special/Other Abilities:
Soul Consumption: What it says on the tin. When done, Revya gets a power boost equal to the power of the one who posessed the soul. However, Revya finds this morally questionable, so she tends to refrain from doing this unless nessisary. It's possible for someone to willingly allow this to happen as well. Any souls Revya consumes get released upon her death. This can be resisted, and naturally the more powerful the person is, the harder it is to just do this outright. Often the victim has to be weakened first if it is not done willingly. 

Training, Sword fighting: It was traditional during the time Revya was raised for those in the Hidden Village to train for the time when they would become town guards from a young age. Since her best friend Danette was particularly keen on becoming one, they would spar regularly. Revya's specialty lies with greatswords, like the Onyx Blade. This means that Revya can continue to hold her own in physical combat even if she has to resort to the use of another, less powerful weapon.

Curse ~ Protagonistese: Not an actual ability, but a curse. Until the curse is removed, Revya cannot speak normally. Instead, she "speaks" "Protagonistese," a "language" only a select few can understand. Revya can effectively just stand there and someone "fluent" in Protagonistese can interperet her intent without her saying a word. Ah, the curse of the silent protagonist. It can be worked around by anyone with telepathy, as going straight for the mind bypasses it. Once certain conditions are met (or people just start getting bored with this enough), she will lose the curse.

Skills Granted by Gig (note: if he is cut off from her, or if he gains back his body, Revya will no longer have access to these skills):
Spoiler for apperance:
As Revya's literal "Soulmate," he's capable of seeing her thoughts, and experiences every sensation she does, including using her eyes to see. ...Yes, even those things. He is able to speak through her, though it's a mystery how he does this with his own voice without really using Revya's lips or vocal cords. It is possible for one or the other to be out while the other is conscious, but this is infrequent. Gig notably, while extremely powerful, is also considered by most people to be... well, rather unpleasant. Even after having some of Revya's goodness rub off on him he's still kinda an asshole. Gig's abilities while he is sharing a body with Revya are as follows:

Domination: Those who voluntarily allow Gig to create small mannequins of them (IE, dominating them, hence the name) can be summoned to a battle at any time, any place, thanks to Gig's ability to manipulate a small pocket dimension. These units are stored in "rooms," and can potentially even gain benefits from having their mannequins placed in them. After their task is finished, they will be returned to their previous location. Anyone that turns on Gig and his allies becomes free of this, and can no longer be summoned.

Gigify: As Master of Death, Gig is the most hardcore asskicker to ever walk the planet a death god of considerable power. Revya can borrow this power for short periods of time. How much her stats become boosted depends on how much power is lent out. With enough of a loan, it is possible to reach upper Servant tier, maybe even beyond that. HOWEVER: While the original limit condition is no longer present (IE: Gig will take over Revya's body completely if she uses too much of his power), the soul fusion that made the original condition possible is still present to an extent. If Revya and Gig wish to have their souls remain separate, this must be used sparingly, and preferably in smaller loans.
   
Origin:
It has been over a year since the World Eaters were defeated and the balance of souls between Prodesto and Drazil have been restored. Life returned to the land, new children were born, and the Master of Death who had caused a good amount of it had rehabilitated. ...Somewhat.

So a peaceful few months passed, and Revya, her taks of saving Prodestro done and over with, after doing a number of things with her other friends wandered off with Gig to find the legendary Golden Hotpod, the deliciousness of which is the stuff of legend. So, what do they find. A Crimson Tear, the crystalized soul of a woman... with a rather cruel streak. The two are once again shoved into one body, this time Gig's, the only cure for which is for at least one of them to find and display true love, and pass a series of tests. 

Aaaaand... Well, they passed a few tests anyway. And so far what do they have to show for it? A reversal of who's body's gone? And an additional curse on top of it for Gig mouthing off to the Tear for the thousandth time? Bah. And there they are, in this crap heap, in this Nexus, away from home, from familiarity, from hotpods. But it's a big ol' city out there. Maybe there's somebody to love out there, provided these two little Soulmates don't just end up with each other first. ...As much as you can do that sharing one body, but hey, details!

Weakness: Despite being much stronger than the average human and thus being more durable, her ability to withstand damage isn't so great as to be able to just shrug off normal wounds and the like. Like any other human being, she has to watch it, even if she can take more punishment than most. This goes for bullets as well, and she doesn't have any special means to defend against them. Also, while she has some innate magic resistance, she can't cast it herself, so she must use other means to stop them. Disarming her of the Onyx Blade cuts her off from one of her strongest attacks. Cutting off her connection with Gig while they are still sharing a body means she loses any power he can temporarily grant her, leaving her vulnerable to any opponent she'd need a boost of strength from him to defeat. 

Likes: Hotpods, her friends (Danette in particular) and yes, Gig too, a good meal, a nice sparring match, good company.
Dislikes: Having to constantly clean up the trouble Gig causes, her current inability to speak, a lack of hotpods.
« Last Edit: July 20, 2014, 01:40:16 PM by Alice »

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #101 on: July 21, 2014, 07:45:04 AM »
Name: Sasaki Kojirou? (Assumed)
Gender: Male
Race: Servant (Assassin)
Age: Late Twenties?
Height: 176 cm
Weight: 63 kg
Eyes: Purple
Hair: Purple
Appearance:


Scale: Servant
Strength: C
Agility: A+
Speed: A+
Magic Resistance: E

Magic Ability: E (No magical abilities whatsoever, has great inborn resistance to mental attacks though.)

Other Abilities:

Presence Concealment (D): Assassin’s skill is suitable enough for spying without detection, any hostile movements or against people with a higher presence concealment can instantly detect him.

Eye of the Mind (Fake) (A): Assassin’s ability to read an opponent in any way is top notch. It will only take a few strikes for him to instantly figure out just how an opponent works. He also uses this skill to read an opponent to figure out just about anything he needs from them, such as how much prana they currently have, whether or not they are willing to use NP’s etc… Finally, by combining this skill with his other skills he can take on opponents vastly superior to him just by pure skill alone.

Knowledge of Respect and Harmony (B): Assassin’s attacks cannot be read no matter how many times he uses them. This makes him a very unpredictable foe as he will always surprise them no matter what. Not even Instinct or other similar skills are able protect against this particular skill. In battle this means that whenever Assassin attacks every single attack is treated like never being seen before and almost like a surprise.

Vitrification (B+): Assassin has a clear state of mind, this means he is unable to be affected by any type of mental interference both magical or mental as he can simple shrug them off. This means that Assassin will always be able to fight with a clear head and at his best regardless of his state of mind.

Tsubame Gaeshi: Assassin’s legendary attack that he taught himself through pure skill alone. With it he can partially recreate the 2nd True Magic and create an attack that no person can dodge or defend from. (With a few exceptions.) To use he simply needs to get onto even ground then take the stance and attack. The attack is so fast that even if the opponent wanted try and outspeed him before he gets it off it would end up as a double KO at worst. Because this attacks takes very little to use he can use it as many times as he wants so long as he continues to meet the conditions. Finally, he can use weaker versions so long as he can meet at least one of the conditions such as taking the stance on uneven ground which gives 2 strikes instead of the undodgeable three. In that case the attack can be dodge but it requires a lot of luck and/or a skill such as instinct.

Monohoshi Zao (The Laundry Drying Pole): A very very long japanese Bitchu Aoe blade that measures at 150 cms in length. No one except Assassin himself can wield such a long blade because of the sheer length alone. Yet he is able to wield it to such effectiveness that even the most skilled of swordsman have a tough time against it. Because it is a normal blade not a Noble Phantasm it can wear down with use but such a thing would only happen if Assassin himself were to allow it.

Origin: Assassin summoned by the witch Caster has gone through the 5th Holy Grail War, in his specific version however he was brought down after a tie with Berserker in which both were killed. After which he found himself summoned into the streets of Nexus City. Finally free from Caster’s reigns and free to wander wherever he pleases he hopes to find more fights as for why he was brought there. He cares very little, he just hopes never to run into that witch again.

Weakness: Magic Attacks, True Assassin’s
Likes: Flowers, Birds, Wind, Moon
Dislikes: Caster, Temple Gates

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #102 on: July 22, 2014, 10:48:41 PM »
Name: Jorge Rodriguez

Race: Latino American

Age: 22

Height: 1.7 m

Weight: 65 kg

Eyes: Brown

Hair: Black

Appearance: Jorge is a young adult in his early 20s, with tanned skin tone and dark short but unkempt hair. He dresses always casually, and carries around his time tested guitar with which he earns for living (and uses as focus for his Magic). He also keeps with him a switchblade and Saturday special revolver for self-defense (as spamming his Magic for every mundane thug is a dangerous proposition).

Scale: Mixed

Strength: C (Mortal)

Agility: C (Mortal) 

Speed: C (Mortal)

Magic Resistance: On his own, Jorge does not possess any passive resistance to magic, but he can actively counter hostile spells with his knowledge of Spheres, as long as the spells are conceptually related to Spheres he knows or if he is using Prime Sphere to use the countermagic. Obviously, he cannot use his countermagic when caught off-guard. On Servant scale, his Magic Resistance can range from E to C, depending on circumstances.

Magic Ability: Jorge is an user of so called Awakened Magic which can directly affect the reality with spellcaster's will. It is reached upon realization that the reality is ultimately subjective and can be bend by a person with strong enough will. It cannot be taught to non-Awakened nor another person can be Awakened by another Awakened, one must reach that realization on his or her own. His Magic is incompatible with linear magic like Nasuverse's magecraft and while he can simulate some effects of other types of magic depending on Spheres of Awakened Magic he learned, he will always bend the reality and carry the risk of the world trying to correct too blatant or drastic alterations to the reality.

Jorge possesses following spheres (links to the site describing Spheres are included since I don't want to clutter the sheet and make it the longest of all sheets here):

Forces 2 http://www.thesubnet.com/portal/wod/mtas/SpheresF.html

Life 3 http://www.thesubnet.com/portal/wod/mtas/SpheresL.html

Mind 3 http://www.thesubnet.com/portal/wod/mtas/SpheresM.html

Prime 3 http://www.thesubnet.com/portal/wod/mtas/SpheresP.html

Time 3 http://www.thesubnet.com/portal/wod/mtas/SpheresT.html

Last but not the least, Jorge is one of few Mages whose Avatar (the part of soul that allows to work Awakened Magic once Awakened) is manifested in the reality. The Avatar takes form of a young woman approximately his age, with green hair and red eyes who takes role as his spirit mentor, and a companion to hang around with.

Other Abilities: Rodriguez is not only a skilled Mage, but he has more mundane talents. First of all, he is more than a decent musician. While not a world-class artist, he is fairly skilled with the guitar and can perform at the stage without risk of getting booed by his audience for a lackluster peformance. Jorge also received high school level education, he did not bother to attend the college as he chose the route of being travelling musician. After all, it was much easier for him to study Magic and avoid Technocrats by choosing semi-nomadic life, travelling from a city to city, without roots to any particular place. He has some combat experience thanks to all his prior encounters with so called Men In Black (Technocratic operatives working to stamp out so called Reality Deviants, including Traditionalist Mages), as well other supernaturals. He also has some practical technical expertise, able to fix his van and musical equipment. Jorge also knows Spanish and Enochian languages.

Origin: Awakened at the age of 15, Jorge slacked down throughout the highschool paying more attention to developing his Magic than getting good grades. While he graduated from the high school, he could give up on entering the college, not that it bothered him in the slightest. Given his passion for music, he became moderately successful musician touring United States in his van turned into mobile Chantry. One day, probably not realizing into what he is getting (being probably too high too care) he gave consent to a fellow Mage who dabbled in super science to participate in a teleportation experiment. The Procedure of the eccentric scientist botched spectacularly, sending Jorge and his Chantry on wheels into some unknown realm. Jorge now tries to get accustomed to this so called Nexus City while trying to find a way how to learn Correspondence in order to try to get back to good old California. At least he is not alone as his Avatar and trusted groupie in one is around to keep him company as always.
 
Weakness: First of all, Awakened Magic performed by Mages carries a risk of being affected by so called Paradox Effect which cause backlash affecting the spellcaster, from trivial nuisances to grave consequences such as summoning Paradox Spirit that attacks the caster (think of Counter Force equivalent) or suffering from serious damage to the body, depending on the magnitude of vulgar spell. The spells he cast cannot be too blatant for mundane witnesses or he will be affected by said Paradox Effect. Paradox Effect can be avoided by making the effects of spells seem coincidental to the mundanes or making sure none of people not accustomed to the supernatural see him working his magic.

His other weakness is his dependency on foci to work his Magic. Without right tools and techniques, each different for other Sphere, he cannot cast spells of given Sphere unless he makes tytanic effort to surpass his focus with willpower alone for a short moment. Needless to say, this may result in botching the spell which may trigger Paradox Effect.

His foci are following:

- For Forces sphere, he makes use of musical instruments, namely his guitar.

- For Life sphere, he uses painkillers and other drugs loosely associated with healing.

- For Mind sphere, his focus is LSD.

- For Prime sphere, he uses Enochian (ancient language of Magic in WoD) as focus

- For Time sphere, he uses weed as his focus

Dallas

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #103 on: July 24, 2014, 04:32:41 PM »
Name: Revy Two-Hands
Race: Human
Age: Late Twenties-Early Thirties
Height: 159cm
Weight: 120 lbs
Eyes: Hazel
Hair: A dark Reddish Brown
Appearance:
Scale:Mortal
Strength: B
Agility: A
Speed: B
Magic Resistance: C
Magic Ability: E
Other Abilities:
Pissed to Kill: When she lets her emotions get in her way, they improve fucking everything. The angrier she is at you, the most likely you are to getting your head blown off.

Outdrink a Horse: High tolerance to alcohol, able to out-drink most men and women.

Walk It Off: Tolerance for pain is well beyond normal human capability. A bullet to the arm isn't enough to stop her from shooting your brains clean out of your skull.

Always Packing: So long as she took the weapons with her before leaving the apartment, Revy always seems to have an endless supply of ammunition with her.

Weapons:
Custom Beretta 92FS Inox aka "Praiyachat Sword Cutlass Special": Twin modified Beretta 92FS model pistols, which are stainless steel and have a 5.9 inch barrel and slide configuration, 1 inch longer than any standard Beretta 92 model. They are engraved with "9mm Sword Cutlass", the Jolly Roger of the famous pirate Calico Jack (which is also inlaid into the ivory grips), and an inscription in Thai. Revy calls it the "Praiyachat Sword Cutlass Special". Due to Revy's ambidextrous marksmanship skills, she is nicknamed "Two Hands" by the people of Roanapur.

Smith & Wesson Model 439: The first weapon she ever owned, Revy has hung onto her Smith and Wesson ever since to remind herself of what she was.

PM-63 RAK: The Submachine gun she uses is a PM-63 RAK. It's a Polish made weapon that fires 9x18 Makarov PM.

APS Underwater Assault Rifle: Given to her by Dutch when she went diving for a sunken German submarine for a painting, it functions both above and underwater with ease.

Remington 700 Sniper Rifle: Modified slightly to allow two shots to be fired in rapid succession.

Gepard Anti Materiel Rifle: She referred to it as her anti-tank rifle.

M79 Grenade Launcher: Revy once single handedly destroyed at least 6 pirate ships with her perfect aim.

M26 and M67 Hand Grenades: Has a steady stock of both of these grenades.

RPG-7: She onced use it to fire a 'warning shot' at a large carrier to make them stop so they could rob them.

Black Lagoon: An ex-U.S. Navy PT boat called Black Lagoon originally owned by Dutch.
 
Origin: Rebecca Lee, or Revy as she is now called, was raised in the rough streets of Manhattan's Chinatown district in her youth. Coming out of a highly dysfunctional family with no one outside of it kind enough to give to shits, her life was extraordinarily traumatizing. Her father, who was an alcoholic, frequently beat and on occasion raped her. On one occasion he went so far as to smash a bottle across her face. When she ran out of the room crying, a cop from the NYPD arrested her for no reason. After throwing her in the cell she was once again beaten.

When she finally returned home after that, all her father had to say was "get me a drink". She responded to this with placing a pillow over the bastards face and shooting him through it, claiming her first kill out of loads to come. She practiced her aim by shooting cans with her 439.

Revy always believed that the police abused her because to them she was "just another little ghetto rat, with no power and no God." The unrelenting abuse the NYPD paid down on her killed her faith in God. The fear of the reprocussions of killing was nonexistent to her after that. Her reputation grew and grew to the point where even now, years after she left, she was still notorious to the officers of the NYPD's 27th Precinct (as well as many others).

Her life in Roanapur was always filled with action. She joined Dutch to form the Lagoon Company, a mercenary group manning an ex-U.S. Navy PT boat called the Black Lagoon. Later on, other members such as Benny and Rock joined. They conducted missions for which ever group was willing to pay them, from protecting individuals to hunting down American soldiers. The Black Lagoon was being piloted by Rock whilst him and herself were on a mission from Balalaika to transport many chemical compounds for chemical weapon manufacturing to her contact in Cuba. Benny and Dutch were needed to protect a target Chang wished to be hidden from the Dominican cartel members at the time, leaving Revy and Rock to handle the mission themselves. When they got close to the Cuban waters, they were ambush by Spanish marauders and had to take evasive action. Trying his best to avoid a torpedo, he swerved and ended up heading into a strange light shining out of the water. Upon hitting it, they found themselves engulfed in light and suddenly wound up in Nexus, with no clue as to why.

Weakness: Rocks life in danger, average human weaknesses.
Likes: Guns guns and more guns, smoking.
Dislikes: People trying to relate to her.

Alice

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Re: Cross Effects: Rebirth (2.0) Character Page
« Reply #104 on: July 26, 2014, 12:16:37 AM »
NOTE: This sheet will not be fielded for quite some time, due to PLOT. Ignore it until the actual plot events that need to happen for it to be fielded occur.

A message from Gig:
Hey, assholes, there's spoilers for Soul Nomad and the World Eaters and shit. Ain't my damn problem if you read it anyway. There's a link in the kid's sheet, something about an LP. If my asshat RPer messes shit up, use that to trash the shit out of her. Seriously, I'm freakin' Gig, I don't need some crappy ass RPer playing me! Not that this shit isn't stupid in the first place.

(Message from his crappy ass RPer: As of now, only one sheet of either Revya's or Gig's can be in play. Whichever sheet I field is the one I'm stuck with. I only get to use the other one when their curse is lifted, and even then, I must edit both sheets so that they have only their own abilities listed. Again, if there's any issues, please tell me ASAP)

Name: Gig
Race: Master of Death (AKA, a god of death)
Age: I'm a freakin' god, I've been kicking for a long damn time! But eh, I look in my 20's. Damn good lookin' 20's too.
Height:5'10" (?)
Weight: Like my dumbass RPer would make the effort to guesstimate that.
Eyes: Blue
Hair: White grey
Appearance:

Scale: Servant
Strength: B
Agility: A
Speed: A
Magic Resistance: A
Magic Ability:?
Other Abilities:
Domination/Pocket Dimension: Oh yeah, I can dominate the shit out of you useless peons! You agree to be BFFs with me, I make a little doll of you, and bam! I can summon you from wherever I damn well please! And you even get some benefits from the rooms I put the maniquins in! You scratch my back, I crush yours. Ain't it great? Oh, if you don't consent, can't do much about that. It sucks, but eh. I can just kill you anyway, so nothin' off my back!

Divine Power: I'm a freakin' god! The most badass to ever walk in this shithole of a city! That scythe of mine comes out? That energy you see flowin' outta it? It means you're freakin' dead. Your ass is grass. So yeah, I can cut through most people. Takes some overpowered shit to get past me!

Soul consumption: I can snack on your soul if I want to. Can be pretty damn tasty too. And best of all? I get any power your weak ass had! The kid won't shut up about it if I do it outta nowhere though, so I can't do it as much as I like. But hey, if you grow me some hotpods, maybe I'll just turn the other way on principle! Ain't that great of me?
 
Origin:
Once upon a time there was this pathetic, overly sensitive and sentimental god named Vigilance. See, the moron got himself killed by this fuckwit named Median because his son croaked. Boo freaking hoo.

So yeah, this asshat named Drazil gets this idea into his head. Get some souls in permenant residence on their side, make a utopia and all that shit. So they took that weakling god's soul, and they made it awesome. And that's where I come in.

So they wanted me to ignore my job, murder the living shit out of the weak ass mortals. And I obliged. Had my World Eaters destroying crap right and left, there was chaos and destruction, people dying everywhere. It was pretty great. Then this bitch Layna gets the jump on me, seals me away in a sword. Not that I didn't get away without takin' something first, got her when she got me. Turns out the old bat managed to survive. Told the Kid when I first met her, bitch had to have two souls up her sleeve. Turns out I was kinda right.

So yeah, 200 freaking years stuck in that damn sword, and then I finally get lose. Find myself a nice, young healthy set of limbs. And that's where the Kid comes in. Felt like she was made for me. The body anyway. Turns out it sorta was. Virtubitch had this whole big plot and shit to counter that Drazil fuck's plans, blah blah blah, Kid looks like a Drazilian, has the soul of Median's son, who gives a crap.

So yeah, we go around, destroying my three World Eaters. Feinne (my personal favorite) goes down only with a little help from me. Then Thuris, stupid piece of shit, what with that cult and everything. Then Rakasha. Mancow pulled a fast one, even me and the Kid didn't see it coming. Beat his ass down too. Though somehow the stupid Mancow lived. Why the fuck the Kid gave him any sympathy is beyond me.

So yeah, we beat Drazil's ass, I get knocked out for a bit, but I come back. So the kid and I go searching for the Golden Hotpod. But this stupid ass Crimson Tear fuses us together again! The Kid loses her body, and my hair gets totally messed up! Not cool. So yeah, there's some stupid ass tests we have to complete, and some shit about twu wub. Whatever. Kid, let's just go into this damn city and get seperated, huh? And maybe raze some of this shithole for some hotpods, I haven't freakin' had one for two weeks.
Weakness: Hah, like I have any! ...Though if you do enough damage I guess I might croak. But like hell that's gonna happen! Last sack of shit that tried that is beyond six feet under.
Likes: Some good old fashioned murder. And hotpods, hotpods are pretty damn great. And the Kid I guess. And maybe that stupid cow. Stupidity just kinda grows on you I guess.
Dislikes: Boring ass shit, complete fucking morons. Hah, wouldn't surprise me if one of you assholes reading this sheet fit that. And no hotpods. No hotpods means all the more excuse to murder the shit out of everything.
« Last Edit: July 27, 2014, 07:32:12 PM by Alice »

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